Mount it no matter what your tank's rate of fire is. Reusable consumables blah blah. While spall liner increases your armor versusnon-penetratingHE shells and increases your crew's survivability, there's one better way of avoiding arty damage: not getting hit at all by being arty aware and looking for cover. Not all tanks in World of Tanks are created equal. A Medium tank will benefit greatly from a Gun Rammer as it decreases the gun-loading time, making it faster at getting shells out of the main gun and into the enemy vehicle. Very often the third equipment pick for tier 8 and above medium tanks, it increases your view range by 10%. So what you're saying is I need to put the Advanced Powertrain and Traction system on my Maus so I can zoom around like those damned Vanguards? Other than that it does help with making your tank harder to de-track and to mitigate most damage from falling. With the correct positioning and placement in the battlefield, it can demolish any Tank of even higher tiers. For self-propelled guns this is a must as far as equipment goes since it helps offset the very long aim-times most SPGs have. Again, like the crew skills, some are just outright better than all the rest but there is a very small amount of flexibility depending on class and playstyle of tank so I will do some loadouts after the analysis. Despite improving upon the mobility of its previous model, the Cruiser III cant match the speeds or turning rates of its peers. Since it only works when you are not moving it also wont be there to help you on maps where you cannot set up and let the bonus come into effect which will put you at a disadvantage against enemies running equipment that gives them bonuses while moving. After that it is a toss up depending on whether you have access to a vertical stabilizer, in which case then equip it. I'll rank the pieces' usefulness on a scale from 1 to 10, with 10 being the best. This equipment is expensive and doesnt provide boosts that are important(vision/firepower) and is highly situation dependent which limits its usage. All other equipment fixes pretty fast and we have reusable consumables so just ignore this. Best equipment and crew skills for IS-3 (Tier VIII Russian heavy tank)? It also has great maneuverability, and frontal armor allows players to race into great positions. Gun Rammer | Enhanced Gun Laying Drive | Improved Ventilation/Coated Optics. 10% reload speed is just so good. Since it is removable it is a good piece of equipment to start with on a tank where you have a new crew or on a tank where you cant afford to buy a new piece of equipment on. FV215b. Spall liner is a must on the RamPanzer. /s. But do keep nice and close to them in firefights. The development of tanks in World War I was a response to the stalemate that developed on the Western Front.Although vehicles that incorporated the basic principles of the tank (armour, firepower, and all-terrain mobility) had been projected in the decade or so before the War, it was the alarmingly heavy casualties of the start of its trench warfare that stimulated development. Gun Rammer | Improved Ventilation | Vertical Stabilizer/Coated Optics. Though, the obvious choices for Light tanks will be Improved Ventilation to increase the efficiency of your crew as well as Camouflage Nets for the passive scouts. Best played in a well-coordinated team, your allies might not thank you for your efforts, but theyll surely miss you when youre gone. The coated optics gives you better view range while moving and the gun rammer reduces your reload time. | How Dmg/Pen Rolls are Done | Tons of News & Data! That is because it reduces the reload time in a tank by 10% which as you might expect helps you do a hell of a lot more damage compared to a tank without one. ddongssanda The tank gun rammer is one of the most used and important pieces of equipment in World of Tanks. If you want to use it on another tank you need to demount it first. In most cases you can just train Safe Stowage on your loader, which increases ammo rack health by 12.5% and doesn't require an equipment slot. It makesyour crew5% better, which in turn makes everything on your tank2.5%better. After that it comes down to the specific heavy tank andwhat areas you want to focus on. However if your engine really is that important, just have a repair kit ready. However if you don't have it equipped you'll receive 1000/2 - 300 = 200. Their bad mobility is their biggest enemy. The only time I can see this being worth a slot is the 183s. WoTs New? Enhanced springs come in several variations with different names depending on which tank you are looking at. This tank isn't all much much different from the T-72BM; it gets a little extra on all its stats, which is nice, but I don't know whether it is worth that 10M silver price tank (realistically, ~18M due to ammo loadout, equipment, upgrades, etc. For your third slot you should equip a vertical stabilizer unless your tank has great accuracy while moving in which case coated optics is the better choice. A great piece of equipment for newer players and/or new tanks where your crew does not have repair leveled up is the toolbox. II makes for an outright fun-filled tank, thats well-suited to most combat scenarios. They have lots of roles; pushing lanes, taking enemy shots to themselves for the team, facing enemy heavies They are one of the key tank types of the game for winning. The cost of the equipment is 500,000 credits and it weighs 50 kg. They are so much faster in 6.0+ and on tanks that really need it you probably have track mechanic on your crew which will mean your down time is very low. Sacrifice the odd fire for better equipment. It does not change the size of your aiming circle after fully aiming in and does not make that aiming circle aim in any faster. Advanced Armor - Reduces received damage by 5%. These will improve the efficiency of your crew and help you dish out more damage in your Heavy tank. Currently top 10 best tanks in the world are these: Nr.1 Leopard 2A7A1 (Germany) The Leopard 2 is a proven and successful German main battle tank tank. The first 3 types are pretty much useless as they don't give a big enough bonus, but superheavy spall linercanbe considered for a few huge, slow, well armored beasts (think T95, Maus, GW E 100.). For high speed lights it makes them super quick. Sam Chandler is the Australian piece of the AllGamers puzzle. In-game heavy tanks have good armor with big guns. On the other hand it is something that can be accounted for if you try to prevent enemies from shooting the ammo rack and/or training crew skills to help the ammo rack out. II has become something of a staple in the garages of new players. For medium tanks that will be moving around towards the front lines often and also scouting to an extent you will follow something similar to an active light tank scout. Folterknecht Almost any piece on this list is more useful than the toolbox. Medium-caliber artillery shellrammers weigh 300 kg and cost 300,000 credits while heavy-caliber artillery shell rammers weigh 500 kg and cost 600,000 credits. Unless you have a platoon. Which Italian Tank Line is Right for You? The O-I ( Oi-sensha) was a super-heavy tank prototype designed by the Imperial Japanese Army during the Second Sino-Japanese War after the Battles of Nomonhan in 1939. Which Chinese Tank Line is Right for You? The Heavy 57 is a heavy support ta. Many gamers opt for it, and it has the advantage of a high-performance 90 mm gun. Loadouts (assuming 4th slot is Targeting Info). Correct. WoT NA Scavenger Hunt Begins! Its not on their website description but if thats what you tell me it says or does then ill update. Know your Leichttraktor from your Conqueror? A spall liner reduces damage from non-penetrating high explosive shells, damage taken from ramming another tank, and also reduces damage dealt to your crew. With a range of powerful guns, and some of the thickest armour among tier VI tanks, it looks like any childs drawing of a typical tank: big, bulky, green, and covered in rivets. It was introduced back in 1979 and was constantly upgraded ever since. You can perpetually be seen and guns are constantly firing. And considering the view range bar when this piece starts being useful (380m) it can bring your view range up to almost 420m on its own, which is ahugeadvantage when fighting low-camo tanks such as heavies. And, like most tank-destroyers, its guns are to be feared. All tanks, save for autoloader-type tanks (with some exceptions) can mount this equipment piece. Priorities:Vertical Stabilizer, Coated Optics, Improved Ventilation. 20m for Heavies/Arty, 40m for Mediums/Lights and 60m for TDs. Its best equipped on tank destroyers since they get a 15% boost(especially ones with turrets so they keep the bonus with their hull not moving as much) and tanks that will be passive scouting(light tanks mainly). SUBSCRIBE! Light / Medium / Heavy / Superheavy Spall Liner- 2/10for the first 3 types, 4/10 for Super-heavy. Often labelled an overpowered kill-joy best suited to seal-clubbing spoilsports, the US T67 tank destroyer received a significant nerf in 2020s 1.9 update, reining in some of its more overzealous advantages, but maintaining its primary combat potential. Combined with an exceptionally fast reload time, its damage per minute is nearly unmatched. Best EQUIPMENT and SKILLS for HEAVIES tanks World of Tanks Console WoT Winter Warrior - YouTube 0:00 / 22:55 Best EQUIPMENT and SKILLS for HEAVIES tanks World of Tanks Console WoT. Since coated optics is always active it is great on pretty much every tank since if you cannot see an enemy then you cant shoot them! I would only use vents if none of the above are necessary or are unavailable. Just bring a manual/automatic fire extinguisher and train firefighting if you get lit on fire too often. It costs 500,000 credits and weighs 100 kg. I removed it on the E100 as I'm going to be close range side-scraping every game and I already know where weakspots are on every tank. Tank Classes. A typical derp gun, it deals huge damage at a low rate of fire with limited range, requiring you to stay close to your target. I did it in the O-Ho. Get to know which armour is right for you with our guide to the best tanks in World of Tanks. Callum Bains Callum digs TTRPGs like DnD and Pathfinder, and adores board games - especiallyGloomhaven. Complex equipment however requires you to demount it for 10 gold. The gun rammer and coated optics work well together since you will be moving around a lot near enemies. Often you won't need this piece unless you have 2.7s aim time or better. Poorly penetrating gun options are its downfall, so make sure to stick to a support role, and strike alongside your heftier teammates. It is only available for Russian and Chinese tanks(some premium tanks are excluded though if they are lend-lease). The most advanced Soviet tank models, however, the T-34 and KV-1, were not available in large numbers early in the war . An enhanced gun laying drive will help with the long aiming times found on SPGs and will save you a lot of frustrating. Often known as the tier of the heavies, this tier is terrible for mediums and tank destroyers are generally weak. And this is where the metagame embodies itself in its final form. This Soviet medium tank sports the best net mobility of all vehicles in its tier, perfect for performing a quick flanking manoeuvre to finish off, or distract, those enemies focused on your teams heavy hitters. Jagdpanzer E100 (Alpha++, Armor+, Penetration+++) 2c. Far from struggling to match its new peers, its retained the same offensive capabilities. Heavies are prone to getting hit by arty, and reducing the damage you take from them is one the first steps to survival, am I right? That means lots of weight. This is one equipment piece that's much more useful in lower tiers, which I'll get to later. The Gun Rammer, as mentioned above, will ensure your next round is loaded faster, while the Binocular Telescope or Coated Optics will increase your view range, ensuring you can see your enemy. The Vertical Stabilizer (also known as vert stab or just vstab) improves your dispersion by 20% at all times. Thin and untangled side armour will leave you vulnerable to even the most average of enemy combatants. Specifically arty that only fires HE? 5% crew skills means your tank performs better in all areas on all your stats; gun and movement. Explanation needed for this as I see a lot of misinformation on this and also people thinking it counters arty. If you know how to use your choice of tank, theres a good chance youll come out on top. First, heres what equipment you should mount on your Light tank: These are the main five pieces of equipment that work well on Light tanks, though not all of these pieces are good for various types of Light tanks. This light British tank is the epitome of a glass cannon. While you can purchase whatever equipment you want for each tank type, there are some guidelines you should follow. Started February 22, By A gun rammer is still your number one equipment since it helps reduce your reload time. 5% damage reduction is only good on big fat heavies with massive HP as the percent can make a moderate difference. As an active scout you want to be able to move around the map with good view range and also still be able to do damage without stopping. Join Our Newsletter and keep up to date on the latest from HyperX. Maybe your medium is really slow, your heavy is really fast, or your tank destroyer has a turret. Like all Panzers, poor rear and side armour are its primary liability, so be careful to angle the tank accordingly, and, as usual, avoid facing enemies with superior armour head-on. The tankiest of tanks, the O-I Japanese heavy tank leans into its heaviness. But its the Conquerors accuracy that made its name. It decreases aim time by 10%. Sporting thick front armour and reasonable maneuverability, its real draw is its highly penetrating auto-cannon, that easily outdoes all other main guns in its tier. Theres much to rave about and little to criticise. This site uses cookies to provide enhanced features and functionality. If you're trying to 3 mark then optics because assist damage. Off-Road driving will help you counter these environmental sticking points. For you final slot improved ventilationand an enhanced gun laying drive are your best choices. Tank destroyers that need to move a lot will struggle to make use of it, and could make better use of coated optics sometimes. Not very noob friendly though as they are big with poor camo and no armour. :. While some tanks do suffer from fuel tank damage this equipment isnt that useful in the long run. These limitations restrict the Conqueror to a supporting role, so engage in direct assaults sparingly. 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