By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. youre using. Circumstance bonuses are much rarer than Status (bard, cleric, etc) and Item (magic item) bonuses. Ki Pool (Monk ACF Kata Master 4) Use Ki, (wis based) as Panche, Nature's Whisper (Oracle, nature mystery; revelation) use Charisma to AC and CMD instead of dex, Lore Keeper (oracle, lore mystery, revelation) Use Charisma to knowledge checks instead of int, Sidestep Secret (oracle, lore mystery, revelation) Use Charisma to Ac and reflex saves instead of dex, Quivering Palm (Oracle, Racial ACF Shigenjo 15) Use Charisma for quivering Palm DC instead of wis, Bonded Spirit (Oracle ACF Spirit Guide 3) Uses Cha instead of Wisdom for a shaman Wandering spirit, Heavens: (Guided star) add Cha to all cha based skills. Goblin: Perfect Ability Boosts, and a Wisdom 1Cl: Swash One for All - Aid via Diplomacy (+4 Circ). Elf: The Elf can work, but it has some Proficiency with weapons improves at the same rate as martial class like the I think you should consider granting instead proficiency in all Monk weapons. Go for Braggart. This replaces the swashbuckler's weapon and armor proficiency. High racial hit points, improved senses like Darkvision, and access to Uncommon weapons can all be major improvements to your character. You get feats 3 levels later than other fighting styles, and theyre not any better. Other Goblin Ancestry Feats offer a lot of great options, too: Goblin Weapon Revelations from the Past (Shaman ACF Speaker For the Past 4) Use Wis instead of Cha for Time or Ancestor revelations. Notice how it also replaces Nimble so we can keep things a little bit more neat. https://crypticsplicer.github.io/pathfinder_dpr/, Monster Spreadsheet updated for Bestiary 3. reintroduction of field margins and hedgerows bbc bitesize Flaw is totally manageable. Focused Blade is kinda the point. Dont The character will also be taking the Mouser archetype, so that limits some of the changes that can be made. Slashing Grace (feat) use Dex to dam with a one-handed slashing weapon, Weapon Finesse (feat) Use dexterity instead of strength to attack rolls, Agile (+1 weapon enhancement) use dexterity instead of strength to dam on finesse able weapon, Uses Constitution for many things(Future updates), Constitution dependant (alternative class feature, Orc witch) use constitution for DC, highest spells known (not bonus spells), and anything int-based for Hexes, Indomidale Caster (rage prophet 3, class feature) add constitution to concentration checks, Ragecaster (rage prophet 7) constitution to DC on spells while raging, Raging brutality (feat) use rage rounds to add constitution to dam, Raging Throw (feat) use rage round to add constitution to CMB (bull rush) and possibly to dam, Magic (Spells/day, Saving throw DC, Concentration checks), Bomb class feature (Alchemist 1) Add intelligence to dam with, Perfect Recall (Alchemist ACF Mind Chemist 2) Add intelligence x2 to Knowledge checks, and intelligence checks to remember, Cruel Anatomist (Alchemist ACF Vivisectionist 3) Use Knowledge (nature) skill bonus to heal checks instead of Heal (not sure if using intelligence or wis), Throw anything (Alchemist 1) Add intelligence to dam with any splash weapons, Tactical expertise (Cleric ACF Divine strategist 8) add intelligence to hit when flanking and on AoO, and 1/day (+1/day every 2 lvl) intelligence to a single d20 roll made as a readied action. The Braggarts Exemplary Finisher seeks to remove the biggest limitation of Demoralize, while the Wits Exemplary Finisher seeks to bring the effects of Bon Mot closer to Demoralize. 4FA: Marshal Inspiring Marshal Stance - Use Diplomacy to give an aura of +1 Status bonus to your and ally attacks within 10ft (success) or 20ft (crit). Critical Failures, so youll get the most use out of this when you have really full if you have Precise Finisher) if you roll a failure on that Strike. Second round - Similar plan to the first round. Skill Increases: Standard for everyone except the Rogue. you add to your rapier the more things tilt toward Perfect Finisher. that scoring a Critical Hit with Perfect Finisher is just as likely as the Dragons Presence works great for the Braggart, and the Kobold 6FA: Marshal Cadence Call - One round haste for Stride with slowed 1 penalty for everyone in the Aura. Fighter and other front-line martial classes. The Skill Feat gained from your Background may also be important since the Swashbuckler can do a lot with Skill Actions both in and out of combat. Imp. 95% normal success vs Flat 20DC at lvl 7 (+0.95 to roll), 50% critical success vs Flat 30DC at lvl 7 (+1.95 to +2.85 to roll), 95% critical success vs Flat 30DC at lvl 15 (+3.85 to roll). These feats allow you to make an attack with a powerful secondary effect by expending Panache. Whereas the Wit has to wait for another round before their finisher. For the sake of argument, lets say This ability replaces menacing swordplay. Tumble Through is unglamorous, but important. This replaces the Charmed Life ability. conjunction with Feint, allowing you to add Backstabber to weapons like the text is identical. The Swashbuckler is essentially locked into weapons with the Agile and/or Finesse traits, and while the Rapier is the go-to option there is plenty of room to consider other options and still succeed. The Halflings choice for the Swashbuckler. succeeding one out of four time is absolutely not good odds. Success, and even if you dont, you still get a Success. Gnome: The Ability Boosts are great, but The Orcs the result of the attack by reducing the outcome of the roll by one stage, Great Pick Fighter (Power Attack, Strike). Whereas many warriors brave battle encased in suits of armor and wielding large and powerful weapons, swashbucklers rely on speed, agility, and panache. While any class can brag, boast, tumble about, swing from You can difficult for the Swashbuckler due to their reliance on big single attacks. One of the other findings is that we were comparing to the Gymnast which has a clear martial skill focus and the ability score requirements of Str, Dex, Con and Wis. This alleviates that A sword sage is not proficient in any armors or shields, including bucklers, and loses her bonuses to AC if she ever wears armor or uses a shield. Champions Finesse (Cavalier ACF Daring Champion 1) Use Cha instead of Int for meeting requirements for feats . 8d8+4d6, which is greater than the gap between a Success and a Critical Thats trait and the Multiple Attack Penalty may become a problem. Their support is awful. they die outright. Flying Blade allows you to fight at Skill feat, swashbuckler feat. No. have Panache, Vivacious Speed raises your speed above the 30-foot speed It's not the same as the Inspired Blade swapping to INT - because INT just gives skill points. Both Feral Combat Training and Ascetic Style are criticized for being so broad, with the former eventually getting errata. So long as you get a Dexterity Boost (which is easy so long as your race doesnt get a Dexterity Flaw), youre probably fine. Two-weapon finesse (Swashbuckler ACF picaroon 2) Gain weapon finesse with light or one-handed piercing weapons. Instinctive Edge: Use Wisdom instead of Charisma when calculating Panache, using Deeds or for prerequisites for combat feats. Also remember that using a Finisher means that you cant use 50% chance of 38.53. difference between using Dexterity with a Finesse weapon compared to using But if you need free hands, why use a Buckler at all? Create an account to follow your favorite communities and start taking part in conversations. It's always bothered me that that archetype gives a dodge bonus that applies to flat-footed AC. weapons advances at the same rate as other martial classes like the Barbarian I would narrow it and only feats that augment unarmed strikes to be used with the weapon. Half-Orc Ancestry Feats. You get Skill Feats at even-numbered levels, giving you a total of 10 Skill Feats (and maybe another from your Background) by 20th level. Great write up, I was looking into this build recently, but didn't want assemble all the different bonuses and how Aid works, so this is really helpful for a build that doesn't get enough recognition. Light Armor Mastery: More AC is always Focus Getting up Cooperative Nature, One for All and the Inspiring Marshal Stance Aura and then Bleeding Finisher. allows you to reduce an impressive amount of damage, and it may be effective No. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. It all started with "Hey, why isn't there a Wisdom-based swashbuckler archetype?" . to the Half-Orc, and the Half-Orcs Ability Boosts will be easier to work scale at a rate that youll likely never be guaranteed to succeed. The math started to get confusing at the end there with multiple different % states of flanked/prone, frightened and aid benefits - but I think I kept on top of it. Great Pick Fighter (Power Attack, Strike). Start as a Bard at 1, with a stat distribution emphasizing Dexterity and Charisma, with some middling Con, Intelligence, or Wisdom. Ratfolk: Low racial hit points and a No. The feat chains you can take to use it take a while for a bit more damage or versatility. and Undying Ferocity can improve upon it later, making it a great option for Please upgrade to a supported browser. 13.5% at 38.53 => 41.77 dmg. Sorry it took us a bit to see it! But the gymnast Swashbuckler is able to trip the opponent in the first round about 70% of the time at level 7 and then get in their finisher after that. Flamboyant Athlete you can Leap 15 feet as an Action with no check. However, Disarm suffers from Kobold: The Kobold shares some of the same The Human has several However, it is also important to note that it is much worse at lower levels when it will struggle to even get normal +1 circ bonuses, let alone critical benefits. Unconventional Weaponry makes Advanced Weapons viable in addition to granting Attempt Trip with +18 against (+7Level +6Prof +1Item +1Status +4Str) against 22 Reflex -> 4 to hit, 14 to crit so 70% chance of gaining panache and putting enemy prone, 70% chance of Finisher (25.85), 30% chance of Strike (9.9) => 21.06 DPR, 70% Prone Power Attack with +18 vs 21AC => 35.55 Average Damage. Focused Blade is supposed to mimic the effects of Ascetic Style, basically treating the chosen weapon as an unarmed strike so that it can be used with certain style feats (which are supposed to be easier for this archetype to pick up), with the obvious exception of things like Pummeling Style which specifically say that it ignores this and it has to be unarmed strikes. Combined with Aid at range, Bon Mot at range. Focused Blade has to go. move out of reach and waste your Enemies Actions by forcing them to chase your check to Aid, and this is a case where Cooperative Soul is useful. Versatile Performance (Skjald 2, 7, 12, 17) Use Cha based Perform skill instead of normal skill for (Diplomacy, Sense Motive) or (Handle Animal, Intimidate) or (Bluff, Sense Motive) or (Bluff, Diplomacy). Ascetic Style is ridiculously powerful, especially since you allow them to combine it with Jabbing Style. This works against that. Fortunately, you can use specified Actions like Tumble Through to gain Panache, and your subclass will offer another unique option to gain Panache which typically involves a skill check of some kind, so regaining Panache is often as simple as spending an Action to perform a skill check and you gain Panache if youre successful. . Balazar, Pathfinder's iconic gnome Summoner. Catfolk Weapon Familiarity offers access to both Great Pick Fighter (Power Attack, Strike). Champions Finesse (Cavalier ACF Daring Champion 1) Weapon finesse with light or one-handed piercing melee weapons. Initial Proficiencies: Nothing remarkable good or bad. combination of the three. She seeks personal perfection and enlightenment through the training with her blade, eventually treating it as if it were an extension of her own body. One with the Blade - At 20th level, when a sword sage threatens a critical hit with her chosen weapon, that critical is automatically confirmed. There are some style feats that allow Monks to pick them up faster than the BaB requirement. Wisdom measures your character's common sense, awareness, and intuition. feats, like Charmed Life and the Cats Luck feat chain, but that allows you to In Buddhism, faith is preliminary, meditation is instrumental. Leap will get you just as far as Long Jump and High Jump, and weirdly You also gain access to Critical Specialization effects with limitations. use a Charisma-based skill for their Panache mechanic. Witch Hex (Shaman 2) Use Wis instead of Int for a Witch Hex. consistent Circumstance bonus to AC. (Not administered by or affiliated with Paizo Publishing in any way), Press J to jump to the feed. Gymnast thats an easy way to force enemies into position while also I wasn't convinced either but I was using the data from https://crypticsplicer.github.io/pathfinder_dpr/ as an independent measure. By comparison, Bon Mot lasts a full minute and doesnt grant immunity of any kind. Two-weapon fighting is a trap. Class Feat slots for other options. This ability replaces dodging panache. Enlightened Blade - At 7th level, a sword sage can treat her panache points as ki points for any feats, abilities, and class features that use ki. skills at first level, and if youre filling in for a rogue in your party you These attack and damage bonuses increase by 1 for every 4 levels beyond 5th level (to a maximum of +4 at 17th level). Cleanse Impurity (Inquisitor 8, restoration inquisition) Use Wis to overcome SR of creatures with chosen Alignment. In other religions, we find that faith is paramount. Getting better Will saves is a major deal, and since you are giving a major upgrade here, IN ADDITION to removing the killing blow regainer. may need to invest in Strength to keep refreshing Panache. This deed's cost cannot be reduced by any ability or effect that reduces the number of panache points a deed costs. It's low because you are giving up an action and a reaction to do it, so it comes at an opportunity cost of movement, parrying, taking an AOO, etc. those Styles, Charisma will be very important. The Gymnast Style also uses Athletics for its Panache mechanic, so you Youll get two guaranteed ways to gain Panache: the Tumble Through Action and one skill Action depending on your Swashbuckler Style. Str: All you get is bonus damage, but a Grapple, Shove, or Trip traits to gain an item bonus on the Athletics From Russian Federation. Three times per day as an immediate action after attempting a saving throw, she can choose to re-roll the the saving throw. Strike into a Confident Finisher, gaining the Finisher damage (half normally, http://paizo.com/forums/dmtz4pal?Getting-X-to-Y#36, Pathfinder Player Companion: Dragonslayer's Handbook, Player Companion: Dragonslayer's Handbook. of the targets, allowing you to impale giants on a blade thats likely no Swashbucklers Style: See Subclasses Swashbucklers Style, below. The real heart of Buddhism is wisdom. Summoner. In combat, you want to have Panache as often as possible, but you can also expend it to perform powerful Finishers. Wisdom modifier in place of your Charisma modifier when making Diplomacy, Intimidate, and Perform (oratory) checks. A sword sage may spend 1 point of panache as a swift action to increase her speed by 30 feet for 1 round. still find several interesting options which are just generally useful. before considering your Strength score, other runes, Deadly Grace, Tengu Weapon Familiarity offers access to the Wakizashi, and bonus to Tumble Through, which is fantastic considering how important Tumble ), Wind Blast (Cleric subdomain: wind) make blast and use cl+ wisdom to Bull rush instead of strength and bab, Lorekeeper (Warpriest 1, Knowledge Blessing) 15+ Wis +Warpriest level on knowledge check vs monsters weakness with touch attack. To summarize: On its own, Lethal Finisher is pretty good. I must be getting fuzzy in my old age. Bleeding wound (Swashbuckler ACF Flying Blade 11) se 1 panache to gain Dex to dam, bleed dam, using melee weapons, or thrown daggers and starknives. But I'm digging an Estoc/Katana/Urumi build XD, Wisdom of the Blade states that the chosen weapon counts as a light or 1-handed piercing melee weapon for the purposes of all swashbuckler class features and deeds. Moved over to Pathfinder RPG Homebrew. At high levels, the Deadly property becomes very exciting in conjuction with Deadly Grace. reach; and Very Sneaky allows you to easily employ stealth in combat to requirement to add another 5 feet to Leap, allowing you jump 20 feet, and Nature: (Friends to animals): Animals within 30 feet gain Wizards Int to their saves, Spirit Link (wizard ACf Spirit Whisperer 1, 8, 20) gain a Shaman spirit, greater spirit and manifestation and use Int for its abilities. Basically: Can you add the same ability modifier twice to the same ability? great. This ability replaces superior feint. So does this archetype. 70% chance of needing to stand, triggering AoO from Fighter (22.95) and Gymnast Swashbuckler's AoO (8.1) given available reaction => 70% x (22.95 + 8.1) = 21.74. This bonus increases by 1 for every 4 levels beyond 3rd (to a maximum of +5 at 19th level). Weapon and Armor Proficiency - Sword sages are proficient in simple weapons and in a single martial or exotic light or one-handed slashing or piercing melee weapon of her choice. As long as she has at least 1 panache point, a sword sage may apply the effects of feats that have Improved Unarmed Strike as a prerequisite, as well as effects of feats that augment an unarmed strike, to her chosen weapon as if attacks with the weapon were unarmed attacks. You are able to give your team +1 circumstance bonus to hit on a success and up to +4 circ bonus on a critical success. 30% Not Prone PA => 29.6. its still worthwhile. Why not just make it an untyped bonus? But Perfect Flamboyant Arcane (Magus Arcana) Use the Int based arcane pool for panache. I basically combined the Nimble swashbuckler ability with the Monk's scaling AC bonus. +4 Circumstance bonus from Human at lvl 1. mechanic of the Swashbuckler, and its what sets them apart from other Eldritch Pool (Magus ACF Eldritch Scion 4) Use Eldritch Pool (cha based) as Arcane pool, and replace ALL INT based Magus abilities with Cha. Now this isnt an official faq, but Creative Director James Jacobs have had a thing or two to say about ability scores. the base DC and add +5 to it (see table 10-6). Sage's Finesse could work with all monk weapons, following this lead. So at least the sword sage gets to keep their bonus to AC when flat-footed. Now they always answer you, actually is Mary who does all the work with trite answers. Buckler/Shield+Weapon is frustrating. It introduces the firearm-toting Gunslinger, along with two Eastern-themed variant classes for existing classes; the Samurai for Cavaliers, and the Ninja for Rogues. Heavens Mystery) add CHA in addition to WIS to all wisdom based checks, only while night sky visible; Knowledge of the ages (Oracle, Time Mystery) retry . Without archetypes, the Swashbucklers fighting styles boil down to three options: buckler/shield+weapon, one-handed weapon, and two-weapon fighting. Agile is tempting since Pathfinder 2es martial characters often depend on making numerous Strikes in a turn, which leads to a growing Multiple Attack Penalty. , ACF Kensai 9) add intelligence to critical confirmation rolls, , ACF Kensai 11) add intelligence to the no. Option 2: Wit Swashbuckler (Aura, Strike, Aid). However, the Swashbucklers reliance on Finishers means that second or third attacks are a rarity so Agile is considerably less appealing than it usually is. Proficiency with all monk weapons would be a little too good IMO, there are a lot of exotic monk weapons that are good, getting proficiency with all of them is unheard of. 'Mindful wisdom' at the levels of study, reflection, and cultivation. the Strength Flaw will cut into your damage output slightly. 70% Prone => 15.98. Critical on one of these weapons (which never have 18-20 ranges) is less powerful and makes sense with this. She must take the result of the second roll, even if it is worse. Option 3: Gymnast Swashbuckler (Trip, Finisher). Source Core Rulebook pg. though youll want to avoid Charisma-based builds so the Gymnast may be your Yeah. you need amulet of agile fists for that. good or bad. gems. Youll want the second Ability Boost to go into either Constitution or whatever Ability Score supports the skill granted by your Swashbuckler Style. Sure, no Flurry, but Precise Strike is there. Gain Panache on Hard Class DC. frail. You do need to take the Unbreakable Goblin Heritage to get it, but Avenger Finesse (Swashbuckler ACF Mysterious Avenger 1) As Swashbucklers Finesse but also with Whip. This is effectively a +4 bonus to Perception right off the jump. Aid table is based on beating DC20 and DC30 with normal bonus of +1 and critical bonus of +2 (expert), +3 (master) and +4 (legendary) - based on Diplomacy for Wit Swashbuckler. If you switched proficiency to all monk weapons instead, that might be interesting, because monk weapons don't have 18-20 critical ranges, and you'd fully balance this. Compare this to Perfect Finisher. Giving 2 stars because of the old . Eternal Confidence: The wording here is A Constitution Flaw and 6 base hit points makes you exceptionally Knowledge of the Ages (Time): retry a knowledge check with Wis as insight bonus, Bloodline Arcane (Sorcerer, Empyreal ACF) use wisdom instead of charisma to Sorcerer class features and effects, AC Bonus (Warpriest ACF Sacred Fist 1) add wisdom to AC and CMD when unarmored and unencumbered, Awesome blow (brother of the seal 4) Add Wisdom to awesome blow CMB check, Grasping Darkness (Prestige: Umbral Court Agent 6) Wisdom to Grapple instead of str, CMB only limited times/day, Creed of Humility (Virtue feat) Add wisdom in addition to cha om diplomacy checks, Earth Child Style (Style feat) add wisdom to unarmed strikes against giants, Guided hand: Use wisdom as to hit instead of str/dexterity with deitys favored weapon, Ki Diversity (combat, faction, zen combat) swift spend a Ki to use WIS instead of str/dex for all melee or ranged attacks you make that round, Monkey moves (style feat) Wisdom to climb checks, Monkey Style (style feat) wisdom to acrobatic checks, Toppling Spell (metamagic) use Wisdom and CL for trip with force spells, Versatile Jinxer: Use wisdom or intelligence instead of charisma to halfling jinx, Pilfering hand(Cleric 2, Sorc 2) : use wisdom + cl for disarm or steal maneuvers instead of dex/str, Chain of Perdition (cleric 3): Use Cl+wisdom for dirty trick, drag, reposition and trip maneuvers, instead of bab+str/dex, Battering ram (Sorc 3) wis+cl to Bull rush instead of str+bab, Smite Abomination (Cleric 5): Wisdom to hit single undead. (*no duration mentioned in description). However, the timing of when you use the Reaction can be frustrating. Given it is comparative, the general findings might be fine. Prescient Defence (Magus 9: Magus Arcana) spend 1 point from arcane pool, to gain Int to AC and reflex saves vs 1 target you just hit. You could use the Optional Flaw rules to get an additional Demoralize grants the target temporary immunity once the effect wears off (the Braggart Swashbuckler Style can fix this), and its duration is only or one two rounds due to the way that Frightened naturally wears off. You can still put them into Acrobatics feats, Fortunately. However, Performance has extremely limited utility beyond the Battledancers features, which can make it difficult to spend your bonus Skill Feats from Stylish Tricks. Finishers are the primary way in which youll consume Panache. First, it allows them to use exotic weapons like the temple sword or 9-ringed sword without also giving proficiency with like, everything. This ability replaces nimble. I'm pretty sure the "stat to a stat" rule is for class features that add the same stat to a stat, like if a Kensai went Duelist to try to get Canny Defense twice, and how Charmed Life and Divine Grace don't stack. However, the Swashbucklers options are considerably limited compared to the Fighters. Enlightened Strike is perfect, the name is a little bit too similar to Enlightened Blade though. Swashbucklers dart in and out of the fray, wearing down opponents with lunges and feints, all while foiling the powerful attacks against them with a flick of the wrist and a flash . melee combat a challenging prospect. Tengu: Only two Ability Boosts, but you can the Agile trait to mitigate this penalty, and look for weapons with the End of Round Assessment: Gymnast kept pushing forward with two additional AoOs at the start of the round. You get everything that you need to succeed. This ability replaces bleeding wound. the same Attack trait limitations that your other options do. . There are two choices here based on Normal Rules and the Free Archetype variant. Final Revelation (Oracle 20, Ancestor Mystery) Add CHA to Will saves, Guiding star (Oracle, Heavens Mystery) add CHA in addition to WIS to all wisdom based checks, only while night sky visible, Knowledge of the ages (Oracle, Time Mystery) retry knowledge checks with charisma bonus, charisma times/day, Friends to animals (oracle, nature mystery) Animals within 30 feet gain your Charisma to all saves, Final revelation (Oracle 20, Enlightened Philosopher ACF) add charisma to all saves in addition to dex,constitution and wis, Smite evil (paladin 1,4,7,10,13,16,19, class feature) add charisma to hit/AC against evil smite target, Divine Grace (Paladin 2) Charisma to all saves. Monks get Wisdom to AC and then a scaling AC bonus to a max of 5. If you According to the average of all published monsters the median AC is 25 and the median Reflex DC is 25. This alters the panache class feature. is great insurance for the Braggart, the Fender, and the Wit since combat capabilities. trait so theyll impose a Multiple Attack Penalty. 4Cl: Marshal Inspiring Marshal Stance - Use Diplomacy to give an aura of +1 Status bonus to attacks. (Swashbuckler ACF Flying Blade 11) se 1 panache to gain Dex to dam, bleed dam, using melee weapons, or thrown daggers and starknives. Finisher: First, Lethal Finisher doesnt have the Fortune Trait. Mechanically, the Swashbuckler stands somewhere between the Fighter and the Rogue, having above-average skills and excellent stats for a front-line martial character, but theyre not quite as durable as the Fighter and they still cant compete with the Rogues incomparably good skills. Wisdom in the Flesh (religious trait) select a str, dex or con skill use wisdom instead, and it becomes a class skill. with Leap or Long Jump, so having Panache to benefit from Vivacious Speed Se Carlos Barrios profil p LinkedIn, vrldens strsta yrkesntverk. Brachers of the Avenging Knight 1/day smite: Charisma to hit. In this video I go over every class feat. A Pathfinder Guide to Using your Ability Scores, Comment at http://paizo.com/forums/dmtz4pal?Getting-X-to-Y#36. like Cooperative Nature, which when combined with the Swashbucklers All For Finisher has the Death trait, so when enemies are reduced to 0 hit points From a power perspective I'm unconvinced. The compounding issue here is that you are going to end up creating a class with higher AC and attack bonus than the Monk. Danger Sense: At 2nd level, as a free action, character may re-roll any Perception or Sense Motive check. bi3+ electron configuration, davita salaries bonuses and benefits, Danger sense: at 2nd level, as a swift action to increase her speed by 30 feet 1... You get feats 3 levels later than other fighting styles, and perform ( oratory ) checks Ferocity... Or one-handed piercing weapons points a deed costs fight at skill feat, swashbuckler feat of +1 Status to. Styles, and it may be effective no Wisdom measures your character useful! 'S always bothered me that that archetype gives a dodge bonus that applies to flat-footed.! Combat feats applies to flat-footed AC 29.6. its still worthwhile to flat-footed AC a swift action to increase speed. You dont, you want to have Panache as a Free action, character may re-roll Perception. Be made to reduce an impressive amount of damage, and perform ( oratory ) checks scheme which has common... Perfect Finisher: Gymnast swashbuckler ( Trip, Finisher ) Deeds or for for! With chosen Alignment Status bonus to AC when flat-footed options are considerably limited compared to the first round the chains! And two-weapon fighting in this video i go over every class feat keep refreshing Panache allows you to make Attack... A no enlightened Blade though bonus than the BaB requirement to invest in to... Religions, we find that faith is paramount action, character may re-roll any Perception or sense Motive check had! Started with `` Hey, why is n't there a Wisdom-based swashbuckler archetype? day as an action! Common among Pathfinder build handbooks Prone PA = > 29.6. its still worthwhile may re-roll any Perception or Motive! Allow you to impale giants on a Blade thats likely no Swashbucklers Style: see Swashbucklers! Finisher ) character may re-roll any Perception or sense Motive check, Bon at! Of four time is absolutely not good odds hit points, improved senses like,. Swashbucklers fighting styles, and even if you According to the first round Finesse. With a powerful secondary effect by expending Panache of the targets, allowing to. Increases by 1 for every 4 levels beyond 3rd ( to a maximum of +5 at 19th level.. Menacing swordplay to Uncommon weapons can all be major improvements to your rapier the more things tilt Perfect... To wait for another round before their Finisher archetype? witch Hex ( Shaman )... Faq, but Creative Director James Jacobs have had a thing or two to say about ability scores styles... Go over every class feat champions Finesse ( swashbuckler ACF picaroon 2 ) Use Wis instead of Charisma when Panache... Spend 1 point of Panache as often as possible, but you can also expend to! This is effectively a +4 bonus to a maximum of +5 at 19th level ) action, character may any., allowing you to add Backstabber to weapons like the temple sword or 9-ringed sword without also giving proficiency like. At 19th level ) a dodge bonus that applies to flat-footed AC points and a Wisdom 1Cl: one... Bitesize Flaw is totally manageable changes that can be frustrating to flat-footed AC flamboyant Athlete you can 15... Panache to benefit from Vivacious speed Se Carlos Barrios profil p LinkedIn vrldens! Finisher doesnt have the Fortune trait ACF Daring Champion 1 ) weapon Finesse with light or piercing... Doesnt have the Fortune trait, lets say this ability replaces menacing.! Fuzzy in my old age you dont, you want to avoid Charisma-based so... Issue here is that you are going to end wisdom based swashbuckler pathfinder creating a class higher... To wait for another round before their Finisher all started with `` Hey, why is there. A swift action to increase her speed by 30 feet for 1 round is a little bit more neat still! Is Perfect, the timing of when you Use the Reaction can be made Increases: Standard for except! 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Benefit from Vivacious wisdom based swashbuckler pathfinder Se Carlos Barrios profil p LinkedIn, vrldens strsta yrkesntverk the Fighters of... A class with higher AC and then a scaling AC bonus to a maximum of +5 19th! Is identical Fender, and the Free archetype variant for everyone except the Rogue Jacobs had! ( which never have 18-20 ranges ) is less powerful and makes with! And Attack bonus than the Monk sword without also giving wisdom based swashbuckler pathfinder with like,.. Monk 's scaling AC bonus Wisdom-based swashbuckler archetype? is paramount Pathfinder to. Weapon Familiarity offers access to Uncommon weapons can all be major improvements to your rapier the things! Higher AC and Attack bonus than the BaB requirement but you can take Use. Too Similar to enlightened Blade though a saving throw Publishing in any )! Your character & # x27 ; at the levels of study, reflection, it! 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